Unlock: Hydrogen
Hold Elements to produce them.
Next: 10 Hydrogen
Selling
Out of Bartering
Unlock: Selling
Unlock: Partikles
Sell Elements to produce Partikles
Generators
An age of automation
Unlock: Generators
Unlock: Hydrogen Generator
Purchase Generators and they will generate 0.5x (can be upgraded) as fast as the player.
ex. If an element takes 1gt to produce, generators will take 2gts to produce.
Generators
Generators Produce elements over time. You can upgrade generator production and speed.
Current Generator Speed Relative to Player: 0.5x
Research
Research upgrades and unlock new elements.
Researching:
Upgrade Name
Upgrade Description
Upgrades: to 0
Time:
Upgrade Name
Upgrade Description
Upgrades: 0
Cost
100 Partikles
100 Partikles
Requires
100 Partikles
100 Partikles
Upgrade Name
Upgrade Description
Upgrades: 0
Cost
100 Partikles
100 Partikles
Requires
100 Partikles
100 Partikles
Upgrade Name
Upgrade Description
Upgrades: 0
Cost
100 Partikles
100 Partikles
Requires
100 Partikles
100 Partikles
Tickspeed
This tab configures game speed upgrades and stats.
Rules about Partikle tickspeed
Tickspeed has to be in the range of 1 (MIN) to 250 (MAX)
Capped means further upgrades are not unlocked, while Max means it is the maximum and no matter what cannot be upgraded.
Tickspeed has to be an integer.
After reaching 250 tps (MAX), you start to upgrade spt (Simulations per Tick)
Upgrading Tickspeed costs Partikles, Elements and ????????
Simulations has to be between 1 (MIN) and Infinity, or 1e308 (MAX).
Simulations has to be an interger.
Tickspeed Statistics
Effective Tickspeed:
0
etps
Target Tickspeed:
0
tps
Actual Tickspeed:
0
tps / tts
Ticks Lost:
0
t
Ticks Extra:
0
t
Ticks Remaining:
0
t
Simulations Per Tick:
0
s
Tick Interval:
0
secs
Total Ticks:
0
t
Tickspeed Upgrades
You have bought 0 Tickspeed Upgrades
Buy Upgrade
Cost
Requires
Achievements
Name
Description
Reward
Elements
Selling
Generators
Currency
Upgrades
Experiments
Other
Experiments
Experiments are a way to gain new elements and compounds.
Gravitiser
Gravitiser applies strong gravitational pulls.
Gravitiser 0
Success:
??
Rate of Success
Fail:
??
Failure will return all your input but not produce the result.
Catastrophy:
??
Superfail will destroy your input and not produce the result.
Time: gt
??
Nuclear Fuser
Fuse Elements at high temperatures with heat.
Multifuser
Fuse different elements together with heat.
Multifuser 0
Heating... 1ºC/15MºC
20 Heat Left
Success:
??
Rate of Success
Fail:
??
Failure will return all your input but not produce the result.
Catastrophy:
??
Superfail will destroy your input and not produce the result.
Fuel:
??
Fuel required for this reaction.
Time: gt
??
Decayer
Decays radioactive isotopes.
Capturator
Facilitates Particle Capture.
Capturator 0
This experiment will always succeed given enough resources and be done instantly.
??
Isotopes
Isotopes allow you to make variations of elements.
Isotopes are stored in a safe enviorment so they do not decay. (Doesn't exist in real life)
Hydrogen
Isotope Name
H-2
Stable
3/100
Half-Life:
Saves
Copy and Load your saves.
Save Game
Load Game
Careful! Something might go wrong! Make sure to backup your current save before loading one!
Clear Cache at your own risk! Copy the save then load it after clearing the cache.
Also, modifying your save may cause unintended issues! Modify at your OWN RISK.
Click this if superhuman!
Game Fixer
Enter Particode below to fix bugs.
Fixer Documentation
Syntax
Particode is a simple language that allows you to run code in the game.
All Particode must start with a definer on line 1, being "PARTICODE"
All Groups except SETUP must be used after a MAIN definer.
SETUP cannot be used after main.
After a group name must be a command name, i.e. SAVE (the group) saveGame (the command)
Programs should end with the END definer.
Groups
SETUP
SETUP sets up your code configurations.
SETUP (key) (value)
Configurations:
eval - After the main definer, the interpereter will evaluate JS code if it is not Particode.
MAIN
MAIN defines the main part of the code.
MAIN
DEV
DEV gives development commands.
DEV (command) (*arguments) (password)
Commands:
This is a partikle secret. Sorry not sorry!
SNIPPET
SNIPPET allows players to run a set of commands defined by the devs and automate repetitive actions.
SNIPPET (name)
Commands:
maxGenerators - Max out your generators.
SAVE
SAVE allows you to manupilate your save.
SAVE (command)
Commands:
saveGame - Save the game.
CLAIM
CLAIM claims a shop code you can get in the discord server with a limited number of uses.
CLAIM (code)
SETTINGS
SETTINGS allows you to change the local settings of the game.
SETTINGS (command) [key?] [value?]
Commands:
get (key) - Get a value for a setting.
reset - Reset all settings to its recommended value.
set (key) (value) - Set a setting to a value.
all - Get all settings currently set.
Configurations:
suspend_when_blurred - Suspend the game when the tab is not focused. Recommended True.
suspend_other_tabs - Close other tabs when you already have a local session. Recommended True.
Account
You have not logged in yet, sign up or login with your existing account using the form below.
Saves
Save your saves online in the cloud or backup them and load them anytime on a signed-in device!
Add Current Save
Add New Save
Milestones
Complete milestones to gain rewards.
0
Basic Elements
Produce 30 Hydrogen
Welcome to Partikle!
Offline Progress Simulation
We're simulating the progress while you've left off.